 
			
				February 1st, 2003, 06:36 AM
			
			
			
		  
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				Re: Weapons, engines and mods, Oh my!
			 
             
			
		
		
		
		
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				Originally posted by Phoenix-D: 
missiles: 25kt seems too drastic. I'd make them 40kt and a lot cheaper" 
 
Consider that point-defense cannons are 20kt and can fire every turn, where missiles can only fire every three turns..and often get shot once or twice on the way in. 
 
Phoenix-D
			
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 The "a lot cheaper" part covers that, since you can make more missile ships.    On a pure ship-to-ship ratio, that makes it so a "pd" ship would have twice as many pd's than there are missiles, which seems about right to me. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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