Re: Ramming Damage
			 
             
			
		
		
		
		Originally posted by couslee: 
See, I thought the warhead damage calculated first.  I would rather see the warhead with a .5 or 1 range with only one use allowed. (MOD?)   
 
You can't mod a true one shot weapon, but you can mod one with a 30 reload rate. Not sure if that would do exactly what you want, but it might come close. 
 
What about if I had damaged components.  Is the mass from those deducted from the ramming damage done?  I assume it is, but not 100% sure.  That goes for a lot of things in this game. 
This is a good question, but I have no idea. 
 
Geoschmo 
		
	
		
		
		
		
		
		
			
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