 
			
				February 25th, 2003, 06:22 PM
			
			
			
		  
	 | 
	
		
		
		
			
			| 
 
  
			
				
				
				Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2003 
					Location: RI. USA 
					
					
						Posts: 1,470
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
    
	
     
	
	
		
		
		
			
			
				 
				Re: size of fleets midgame
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by minipol: 
. What's a decent size of a fleet for midgame attacks? My fleet included about 4 missile ships  
( missile IV ) and 12 beam ships (APB VI mostly). 
As it seems, this was not enough.
			
		 | 
	 
	 
 Many Fighter-Bombers with Planetary Cluster Bombs is great for piercing planetary defenses but you may need fighter escort to get past any of there fighters and you will need a comparable  fleet to get past any ships or bases they may have... Best to SEND ONE SCOUT IN FIRST and see what the planet has for Weapons Platforms, Troops and Fighters.  A good rule of thumb may be to have better then 2 to 1 in regards to troops for Capture planet,  that should give you a foothold.  Also note: To many Cluster bombers may purge the planet…. Good luck… 
  
 [ February 25, 2003, 16:50: Message edited by: JLS ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 |