
September 6th, 2003, 05:12 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
posted June 09, 2003
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FYI for new AIC players. Regarding Minefields
Yes, most AI Players will blow thru a 100 Minefield with a large fleet ….
About when the AI Player starts fleeting Light Cruisers especially Carriers, you can expect the AI to clear Minefields 100%, when fleeted with a CV and escorts vessels . Just like, you would expect a good and capable Human Player opponent would.
That is not to say, the AI will not make mistakes or loose many a good ship; Scouting, or a few Capital ships returning to or from a yard or refuel base (as a Human player may)
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Please keep this in mind; the higher the Computer Bonus the faster the AI will fleet Cruisers and Carriers. When this happens the less effective your minefields will become.
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EDIT:
Expected AI Minesweeping resuts when fleeted for AIC: v4.00.
100+ Scouts (will blow thru a 100 Minefield)
46+ Escorts
46+ Frigates
DD 20
CL 10
CA 4+
BC 3
BB 2+
DN 2
BS 1
Hvy BS 1
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CVL 2+
CV 1+
Hvy CV 1
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Basicly 10 AI Destroyers and 6 AI Light Cruisers will clear 100 mines without with out a minesweeper.
This will be about a 50% decrease on CL and below. and 20% to 33% decrease for Cruiser and above.
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Please note in AIC v4.0 > The Human Players will now have the ability to destroy mines with Fighter Carriers.
In addition, for all Human Players: Minefields will have NO effect on any BaseShip, Heavy BaseShip or Heavy Carrier class vessel.
Scaled to the respective ships displacements; Dreadnoughts, Battleships, and Battle Cruisers will require MORE mines to damage or destroy them.
Good work and thanks for your continued help with the mines in AIC >Mottlee.
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OK I understand that they can/will go through a mine field but not without taking some hits to some ships
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