
September 18th, 2003, 05:16 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by oleg:
I usually build such starliners for intra-system shipping. Population module allows you to fit supply bay and extend the range to the next system. Granted, it does not mater if you don't mind ships drift with speed 1
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Well, I suppose supplies are an important factor when the distance is quite far actually (An average Starline has 520 supplies and uses 36 supplies each turn, so you can travel for one year and a half before running out of supplies) I have to admit I have the nasty habit of creating nodes quite close one to the others, so it is usually not a matter for me, at least in the beginning. 
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