
September 20th, 2003, 08:42 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
PTF, do you now pool your voice with players that may believe that actual High and Catastrophic events DO affect a Human Players Home World?
This would be contrary to your initial finding from Are homeplanets affected by high/catastrophic events?
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I have to. Yesterday I performed some single player quick tests (2 systems) with weird results. The very first run (high frequency) has not shown even one event within 100 years. But from the 2nd run on (with different event frequencies, but everything else remained the same) all of them ended with homesystem star destroyed within the first 10 years. If there would be a hardcoded homesaver, this should not have happened. In some cases, which seem to be dependend on some unknown random start situation of the program, the homeworlds are safe from high/cat events, like in my 800 year simulation. Probably some day we find this unknown start setup... It could be a kind of easteregg subprocedure from MM, that sometimes is active, sometimes not.
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