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Old November 12th, 2003, 10:58 PM
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oleg oleg is offline
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Default Re: AI Campaign => For a Challenging AI opponent

I have some comments about Stellar Manipulation.

First of all, I concede its current state is something of my design and wishes. I complained about two things:
First, old human tech SM gave 3, 4, 6 LY per level for warp openers. I thought it is not long enough, JLS obliged and changed values to 4,6 and 10 LY.
Second, I complained about _VERY_ slow expansion of agressive races in non-warp games. Once again, JLS accomodated my wishes and lowed SM cost by 50%.

AI plays very well now IMHO. But, and I mean BUT, the combination of those two tweaks made human SM very robust. In the game I play with latest settins, it is very easy for humans to get very effective expansion tool.

I suggest to restor the values of human SM warp openers to 3,4 and 6 LY. It should't be a problem given the new cheap research cost !

Just MHO, may be i'm too harsh on feloow humans
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