| 
			
			 
			
				June 3rd, 2003, 06:19 AM
			
			
			
		 | 
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Jan 2001 
						Posts: 1,661
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  | 
    
	| 
				 Re: When AI scrap ships ? 
 
	Oleg did you save the ship design in the emp file?Quote: 
	
		| Originally posted by oleg: Ok, how about this test :
 
 Set "largest hull" for first 10 turns = 300.
 generate the empire with this setting. Start a game. AI will make design only destroyers, transports, etc.
 Now, exit the game, edit AI_settings to mke ai design larger ships, sey up to 1000. Start SEIV, with the old emp. file. - AI still designs small ships only. Changes in AI_settings are ignored !
 |  
 PS. Repeated your test with an empire file that had no ship designs saved: the change in the maximum ship size in the AI settings.txt file worked perfectly.
 
 But back to your original topic: I agree that this bug is extremely bad for the AI performance because it annihilates almost completely the AI bonus effect for resources. I had the impression that even at high bonus AI empires had not that much more ships than I, if we had more or less the same empire size. But I blamed it on imperfect contruction files and trusted that the bonus worked.
 I mailed this now to MM and asked for a fix. Even a mini patch with nothing else would be great.
 
 [ June 03, 2003, 10:21: Message edited by: Q ]
			
			
			
			
				  |