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				 A question about solar panels 
 In a game that just completed, I had this transport design:
 Bridge
 Life Support
 Crew Quarters
 (5) Ion Engine I
 (10) Cargo Bay I
 (1) Solar Collector I
 
 The engines use 10 supplies each, the Solar Collector supplies 50 supplies per star.
 
 In a system with a star, why did the supplies run out?  Does the activity of loading and unloading consume supplies?
 
 Thanks in advance...
 
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