Re: Ruin tech (Again)
			 
             
			
		
		
		
		I quite like putting the massive engine-killer on large weapons platforms. They get a good range and can immobilise pretty much anything before it can fire on your planet.  
 
The only trouble with that is that if you don't have ships, fighters or long-range weapons to finish them off, you can inadvertently blockade yourself. 
 
Of course this is with proportions where planetary cargo space is less of a problem. I might be more reluctant to use up that space for one of these weapons in a standard game.  
 
But yeah, I think all the massive weapons could stand to be stand to improved. Maybe a little extra range..? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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