Re: Minor Racial Traits
			 
             
			
		
		
		
		Oh, and over in P&N (Version 3c rev 7 I think) SJ introduced some cool traits, some of which cost negative research points (I think one was called environmentalist or something like that.  You end up having 40% less storage per planet because your race likes undisturbed streams and the like)  I thought it would be great to have strip miners and slash and burn farming facilities, etc.  Maybe "Locust Mind" or something.  you'd get a lot of resources out of the facility or components, but they would all reduce the planetary value by 2, 3 or even 5% per turn. 
		
	
		
		
		
		
		
		
			
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				Jimbob 
 
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