Re: Design Names
	
			 
             
			
		
		
		
		I do the same a trooper, but use acronyms, indicate what they're carrying (APB12.4 is four Anti-Proton Beam XII, (c6k/s~) is 6,000 kt of Cargo and unlimited supplies), and so on).  That way I can tell what a ship is any time and I can tell the ones I've named form the ones that haven't yet earned a name. 
 
Of course, were I playing against humans this would be a bad idea.  Wouldn't want some KotH veteran to be able to tell my colonizer Light Cruiser from my mine layer Light Cruiser. 
 
But I havn't put them in a file, I just type them in as I go.  Maybe a file would be better.... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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