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				July 10th, 2003, 06:53 PM
			
			
			
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					Join Date: Jun 2002 Location: Connecticut 
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				 Re: A thought on Neutral Races 
 
	This is very exciting to hear.  I may actually do this.  Perhaps it's already been done in a mod.  Hear's the plan:Quote: 
	
		| Originally posted by Q: You can mod that in the general.txt file of the neutral race. If you include there an advanced racial trait it will be used.
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 Bobroba States: no clue. Ideas?
 
 Nultoh Group: ok they have advanced sight, so give them a level 5 cloaking sensor.  If they have a partnership alliance - you get to see minefields laid in their sector, maybe even get them to trade a ship or sat that has the sensor on it.
 
 Kithra Consortium: I dunno, they're warlike some sort of advanced troop.  Maybe you can convince them to sell them to you or you can steal them if you conquer them.
 
 Cluk-Ruk Republic: So they're aquatic. I don't know where to go here.  Simpler life support component.
 
 Texrak Hegemony: All right, tough quadrapeds.  Give them a shock troop. A real tough troop.
 
 Zynarra Holdings: Ice beam weapons.  Ok, that's just crazy.
 
 The basic idea in each case is the same, a racial tech trait that you can benefit from, if you keep them alive.
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