Re: A pirates life for me...
Try to play a game using ship capturing tech - it's alot easier than it seems once you get past the ridiculously high research cost to attain Ship Capture tech. (once got it very early in a game via ruins - made the game rather easy after that) PPBs are good - very good in fact but only till the other side gets 2nd gen phased shields then they're just as effective as any other wpn.
the self destruct device is a rather tough obstecle to overcome but w/the new fleet option allowing destroying a ship till X% of it is disabled it might be more feasable to combat against.
I just hate mines but you're right about the fighters and mines being a good counter - untill you run into PD-Vs - then it gets a little tougher.
However, another thought accured to me for the little pirate race - fighters should be involved somehow - no maintenance fee and they're cheap to build. Send in the Fighters to soften up the fleet then follow w/a wave of ship capture. Ideas.
EDIT - that 1st line sounds rather tacky and rude - didn't mean it to sound that way - sorry
------------------
Character is best defined as that which you do when you believe nobody is watching.
[This message has been edited by WhiteHojo (edited 01 March 2001).]
__________________
Character is best defined as that which you do when you believe nobody is watching.
|