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				 Devnull and Retrofitting 
 This can't be right!
 I had some tech research completing in the next couple turns so I designed some ships with spaces left open for these improvements.  Specifically, solar sail III, combat sensors III and ECM III.
 
 When these became available I retrofitted to the new design.  Now, this is a very simple retrofit: no components to remove, just the three to add.  But something about the price to retrofit seemed wrong....
 
 The costs for these components are:
 Solar Sail III                  400 mins   100 rads
 Combat Sensors III    400 mins
 ECM III                           400 mins
 
 Total                             1200 mins  100 rads
 
 Cost to retrofit               840 mins    70 rads    !!!!!!
 
 WTF!
 
 So I checked settings.txt
 
 SEIV default:
 
 Retrofit Cost Percent For Comps                                               := 120
 Retrofit Cost Percent For Comp Removal                                := 30
 
 Devnull:
 
 Retrofit Cost Percent For Comps                                               := 70
 Retrofit Cost Percent For Comp Removal                                := 10
 
 Sho' nuf!  It is cheaper to retrofit in Devnull than to build from scratch!
 
 Think about what this means.  Resources are tight?  Why, just retro build your ships; you'll save up to 30%!   .... And build more ships faster!
 
 This must be an oversight by the Devnull creators.  I defy anyone to give me a rational reason for this oddity.
 
 [ October 26, 2003, 01:38: Message edited by: Grandpa Kim ]
 
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