I added an 'unlucky' trait to my custom setup, trying to drastically increase the frequency of events but I've not had the patience/determination to run the tests and make certain that it works. It's a cool idea if it really works, though.  

  Now if only he would implement the restrictions so you could prevent the combination of certain traits.
Name                  := Unlucky
Description           := Twenty-five percent greater chance for bad events.
Pic Num               := 0
General Type          := Disadvantage
Cost                  := -500
Trait Type            := Luck
Value 1               := 25
Value 2               := 0
Required Trait 1      := None
Required Trait 2      := None
Required Trait 3      := None
Restricted Trait 1    := Deeply Religious
Restricted Trait 2    := Lucky
Restricted Trait 3    := None