Re: Deathstalkers Mods Updated (MountMod and Gold-D-2 patch One)
			 
             
			
		
		
		
		GOLD D-2 CHANGES/FIXES etc: 
"Advanced PDC tech (skips shields and armor) 
 
MAUW Weapons (Manually Activated Unit Weapons, beams, missiles and fighter weapons that target seekers, drones, fighters and sats). 
 
Escort Carrier reduced to 30% ftr bay required vs 50%. 
 
External mounted missiles ranges extended and targets for drones/sats added. 
 
Various weapons retargeted....(should Torps be able to hit sats/drones...anyone....??). 
 
Machine shop replaced with massive shipyard for space going ships. 
 
Retro Mounts (bigger and cheaper/less damaging components and weapons). 
 
Decoy Drone (1-2 speed missile with massive structure to soak up PDC fire). 
 
Points Generation Abilities: 
 
Base Research Components 
Base Intell Components 
Sats-Weather (organic) 
Rad (radioactives) 
Mining (mineral) 
Ship Research Comp 
Ship Intell Comp 
Testing Ship Factories/Hydroponics for useability....might limit 1/2 ship. 
 
Warheads....plague drones anyone?? 
 
AI scripts re-done/updated (various) 
Added AI's for :Fazrah 
Gamilon 
Manticore (pending permission)" 
 
as well as AI's for the EEEvil and Hedres (totally unofficial as I have yet to approach these shipset owners.) Also added in External Mounted One-shot Torpedoes."" 
 
 
Thats it so far Aiken, but if you've noticed something please let me know...just post here, that way it won't be an error again when I update a 'fresh-old' copy. 
		
	
		
		
		
		
		
		
			
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Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects.. 
 
Long Live the Legion!!-Comic book fandom...
			 
		
		
		
		
		
		
	
		
		
	
	
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