Re: AvP Mod
Okay, been through with a fine-toothed comb and set it up. I'll have to wait until I play around with the AI files to test it, but that shouldn't be too far off.
Here's an update:
Aliens: Added Alien Scouts and Alien Hunters to the components file.
Predators
Tech
Yautja Ship Construction, Tachyon Weapons, Kinetic Weapons, Heavy Plasma Weapons, Orbital Bombardment Weapons, Flux Engines, Warp Drives, Predator Vision Modes, Storage, Guidance Systems, Plasma Reactors, Shielding, Active Camouflage, Electronic Stealth, Yautja Armor, Mining, Farming, Energy ConVersion, Academics, Hunting, Society, Preservation.
Vehicle Sizes
Colony Ship, Transport Ship, Predator Shuttle, Scout Vessel, Light Hunter, Medium Hunter, Heavy Hunter, Light Warship, Medium Warship, Heavy Warship, Mothership.
Facilities
Crystallis Quarry, Eta Farming Grounds, Energy Converters, Learning Center, Clan Hall, Market, Crystallis Containment, Yautja Gardens, Plasma Core, Military Garrison, Construction Facility
Components
Bridge, Life Support, Crew Quarters, Tachyon Beams, Kinetic Converters, Plasma Missiles, Null Bombs, Inertial Flux Engines, Warp Drives, Scanning Matrix, Alien Scanner, Storage Bay, Plasma Reactor, Attack Computer, Ablative Shields, Camouflage Field, Thermal Mask, Infra-Red Mask, Yautja Armor.
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