 
			
				June 18th, 2004, 06:22 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: OT: D&D and multi-classing.
			 
             
			
		
		
		
		
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				Ouch! Advancement by levels where experiance is the same for all levels. That sure would make multi-class characters weaker to play. [Frown] 
When I played AD&D there was a increasing requirement to advance to next level. That a least allowed multiclass some usefulness.
			
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 Actually... higher levels do require more experience to advance. It is just that all classes require the same experience _at each particular level_ to advance. No more thieves taking 1300 to advance, wizards 2500. Also, they balanced out the level advancements so that any class should gain roughly equivalent amounts of power as any other class for a particular level advancement. 
 
Fighter/thief combinations are just as effective as they used to be, possibly even more so... 
 
In 3rd edition D&D, multi-classing is a better option than it was in 2nd edition and before. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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