Re: How do I make the game hard?
			 
             
			
		
		
		
		Tomwhalen, 
Give my Research/DesignCreation and Klingon/Romulan mods a try! I suggest that you use the TechAreas file which allows point defence and destroyers at game start. 
In my recent games, the Klingons and Romulans have been quite a handful 
 - eg on turn 21 I had to fend off a fleet of eight Klingon destroyers who had a marginal tech edge. My eight (plus 4 WP's)took him down (I lost four ships destroyed and three wrecked) but it was a most unpleasant encounter. 
 
I would be really appreciative of any feed back you may have! 
Regards, 
 
PS: I usually play with low bonus, high difficulty settings. 
God Emperor 
 
[This message has been edited by God Emperor (edited 22 March 2001).] 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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