Re: Cargo/launch bays
			 
             
			
		
		
		
		Well,, the game balance should be maintained since a transport with a lot of weapons should have prohibitively high maintanance costs. 
 
The other way to achieve game balance is to follow the real world example. Until very recently ,, warships were almost always larger than merchant ships during time of war. The super tankers and super container ships didn't become technically feasable until the military had build the first super carriers. A war would likely result in the military ships again surpassing the merchants. 
 
 
 
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  Wingte 
		
	
		
		
		
		
		
		
			
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