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				 Re: "Invalid index" Exception 
 The projectiles are from null-space projectors.  In the beta there was a problem with their damage model.  It was fixed, but there is a possibility that another problem was introduced.  I should have some time over the weekend, so I will try to see if I can duplicate the problem. 
				__________________My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
 
 Ursoids of the Galaxy, unite!
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