for engines glows you need to change the X,Y,Z varibles for engine hardpoints in SpaceObjects_XFiles.txt
For example I have the following for the Miranda
 
code:
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 61.1304
Engine Point 1 Y                                     := -582.472
Engine Point 1 Z                                     := 24.1602
Engine Point 1 Glow Offset X                         := 145.8204
Engine Point 1 Glow Offset Y                         := -30
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 51, 122, 227
Engine Point 1 Glow Radius                           := 0.6
Engine Point 2 X                                     := -63.0257
Engine Point 2 Y                                     := -582.472
Engine Point 2 Z                                     := 24.1602
Engine Point 2 Glow Offset X                         := -140.3758
Engine Point 2 Glow Offset Y                         := -30
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 51, 122, 227
Engine Point 2 Glow Radius                           := 0.6
Engine Point 3 X                                     := 61.1304
Engine Point 3 Y                                     := -682.472
Engine Point 3 Z                                     := 24.1602
Engine Point 3 Glow Offset X                         := 145.8204
Engine Point 3 Glow Offset Y                         := -30
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 51, 122, 227
Engine Point 3 Glow Radius                           := 0.6
Engine Point 4 X                                     := -63.0257
Engine Point 4 Y                                     := -682.472
Engine Point 4 Z                                     := 24.1602
Engine Point 4 Glow Offset X                         := -140.3758
Engine Point 4 Glow Offset Y                         := -30
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 51, 122, 227
Engine Point 4 Glow Radius                           := 0.6
Engine Point 5 X                                     := 61.1304
Engine Point 5 Y                                     := -482.472
Engine Point 5 Z                                     := 24.1602
Engine Point 5 Glow Offset X                         := 145.8204
Engine Point 5 Glow Offset Y                         := -30
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 51, 122, 227
Engine Point 5 Glow Radius                           := 0.6
Engine Point 6 X                                     := -63.0257
Engine Point 6 Y                                     := -482.472
Engine Point 6 Z                                     := 24.1602
Engine Point 6 Glow Offset X                         := -140.3758
Engine Point 6 Glow Offset Y                         := -30
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 51, 122, 227
Engine Point 6 Glow Radius                           := 0.6 
Now the Mirandas Warp Nacelles glow blue, not as good as the actual thing, but it has to do
 
 [ March 07, 2004, 13:03: Message edited by: DeadZone ]