Sorry for the delay, my internet provider dropped out for an hour
Basically, I was saying
-Continuous fire PDC
vs
-One-shot burst-fire CM, with less total firepower.
You need each type of PD to specialize in a certain area.
-range
-damage
-ammo
-Rate Of Fire
-accuracy
-some special secondary ability
-etc.
Looks like you got
-ROF (Countermeasures)
-range (Lasers, rockets)
-accuracy (Cannon Versions, rockets)
-Ammo (Lasers, Guns)
-damage (PDgun Cannon, rocket)
-Special ability (RAP- armor)
Advantages for stuff:
PDG: some ROF, Accuracy, Ammo
PDGC: some range, Accuracy, damage, Ammo
RAP: some Accuracy, Damage, Ability-Armor
CM: ROF, damage
PDR: Damage, Range, Accuracy
PDL: Ammo, Range, Accuracy
PDLC: Ammo, Range
NPC: some Ammo, some range, Accuracy, Damage
NPCL: some damage, Accuracy, Ammo.
Interesting, but quite confusing about what abilities each has.
Perhaps standardizing the stuff.
eg.
Guns: high damage, med fire rate, short range.
Lasers: Low damage, med fire rate, long range.
PAWS: high Accuracy, med damage, low fire rate, long range.
"cannon" suffix = extended range, heavier damage, lower fire rate.
RAP, Rockets & CM are special.
Meson bLaster tech could be used for the PAWS stuff.