Re: CherryMod Thread
			 
             
			
		
		
		
		I don't think they've changed a lot since Last time, but: 
 
Edit:  Oh, I DID adjust some of the gold costs that were too low.  Like the monks. 
 
New Unit: 
RS Peasant (Base creature: RS Peasant) 
 
HP:         7       Str:        7 
Prot:       0       Att:        6 
Mrl:        6       Def:        5 
Mrst:       9       Prec:       9 
Enc:        7       AP:         6 
 
Weapons:   Kama 
Items:     Straw Hat 
 
Gold:       3        Res:        1 
 
********************************* 
 
New Unit: 
RS Militia (Base creature: RS Militia) 
 
HP:         8       Str:        9 
Prot:       4       Att:        8 
Mrl:        7       Def:        8 
Mrst:       9       Prec:       9 
Enc:        5       AP:         8 
 
Weapons:   Te Yari 
Items:     Hachi, Leather Cuirass 
 
Gold:       6        Res:        4 
 
********************************* 
 
New Unit: 
RS Ronin Thug Nunchaku (Base creature: RS Ronin Thug) 
 
HP:        10       Str:       10 
Prot:       7       Att:       11 
Mrl:        9       Def:       10 
Mrst:      10       Prec:      10 
Enc:        4       AP:        11 
 
Ambidextrous 2 
 
Weapons:   Nunchaku, Nunchaku 
Items:     Hachi, Tatami Do 
 
Gold:       6        Res:        1 
 
********************************* 
 
New Unit: 
RS Ronin Thug Wakizashi (Base creature: RS Ronin Thug) 
 
HP:        10       Str:       10 
Prot:       7       Att:       11 
Mrl:        9       Def:       12 
Mrst:      10       Prec:      10 
Enc:        4       AP:        11 
 
Ambidextrous 2 
 
Weapons:   Wakizashi, Tanto 
Items:     Hachi, Tatami Do 
 
Gold:       6        Res:        1 
 
********************************* 
 
New Unit: 
RS Ronin (Base creature: RS Ronin) 
 
HP:        10       Str:       10 
Prot:      11       Att:       11 
Mrl:       14       Def:       13 
Mrst:      10       Prec:      10 
Enc:        5       AP:        10 
 
Weapons:   Katana 
Items:     Wakizashi, Kabuto, Haramaki Do 
 
Gold:       8        Res:        4 
 
********************************* 
 
New Unit: 
RS Yari Ashigaru (Base creature: RS Ashigaru) 
 
HP:        10       Str:       10 
Prot:       7       Att:       10 
Mrl:        9       Def:        9 
Mrst:      10       Prec:      10 
Enc:        4       AP:        11 
 
Weapons:   Su Yari 
Items:     Hachi, Tatami Do 
 
Gold:       9        Res:        9 
 
********************************* 
 
New Unit: 
RS Samurai Archer (Base creature: RS Samurai Archer) 
 
HP:        10       Str:       10 
Prot:       8       Att:       10 
Mrl:       10       Def:       12 
Mrst:      10       Prec:      11 
Enc:        4       AP:        11 
 
Weapons:   Wakizashi, Yumi 
Items:     Hachi, Mougami Do 
 
Gold:      10        Res:       14 
 
********************************* 
 
New Unit: 
RS Yari Samurai (Base creature: RS Light Samurai) 
 
HP:        10       Str:       10 
Prot:      10       Att:       11 
Mrl:       11       Def:       10 
Mrst:      10       Prec:      10 
Enc:        5       AP:        10 
 
Weapons:   Su Yari 
Items:     Hachi, Haramaki Do 
 
Gold:      12        Res:       14 
 
********************************* 
 
New Unit: 
RS Light Samurai (Base creature: RS Light Samurai) 
 
HP:        10       Str:       10 
Prot:      10       Att:       11 
Mrl:       11       Def:       13 
Mrst:      10       Prec:      10 
Enc:        5       AP:        10 
 
Weapons:   Katana 
Items:     Wakizashi, Hachi, Haramaki Do 
 
Gold:      12        Res:       21 
 
********************************* 
 
New Unit: 
RS Nodachi Samurai (Base creature: RS Light Samurai) 
 
HP:        10       Str:       10 
Prot:      11       Att:       11 
Mrl:       11       Def:       11 
Mrst:      10       Prec:      10 
Enc:        5       AP:        10 
 
Weapons:   Nodachi 
Items:     Kabuto, Haramaki Do 
 
Gold:      12        Res:       24 
 
********************************* 
 
New Unit: 
RS Samurai (Base creature: RS Samurai) 
 
HP:        11       Str:       10 
Prot:      14       Att:       10 
Mrl:       11       Def:       12 
Mrst:      10       Prec:       9 
Enc:        6       AP:         9 
 
Weapons:   Katana 
Items:     Wakizashi, Kabuto, Nuinobe Do 
 
Gold:      13        Res:       29 
 
********************************* 
 
New Unit: 
RS Naginata Samurai (Base creature: RS Samurai) 
 
HP:        11       Str:       10 
Prot:      14       Att:       10 
Mrl:       11       Def:        9 
Mrst:      10       Prec:       9 
Enc:        6       AP:         9 
 
Weapons:   Naginata 
Items:     Kabuto, Nuinobe Do 
 
Gold:      13        Res:       25 
 
********************************* 
 
New Unit: 
RS Heavy Samurai (Base creature: RS Heavy Samurai) 
 
HP:        11       Str:       11 
Prot:      17       Att:       10 
Mrl:       12       Def:       11 
Mrst:      10       Prec:       8 
Enc:        7       AP:         8 
 
Weapons:   Katana 
Items:     Wakizashi, Kabuto, Yukino****a Do 
 
Gold:      14        Res:       34 
 
********************************* 
 
New Unit: 
RS Heavy Naginata Samurai (Base creature: RS Heavy Samurai) 
 
HP:        11       Str:       11 
Prot:      17       Att:       10 
Mrl:       12       Def:        8 
Mrst:      10       Prec:       8 
Enc:        7       AP:         8 
 
Weapons:   Naginata 
Items:     Kabuto, Yukino****a Do 
 
Gold:      14        Res:       30 
 
********************************* 
 
New Unit: 
RS Elite Samurai (Base creature: RS Elite Samurai) 
 
HP:        11       Str:       11 
Prot:      14       Att:       11 
Mrl:       13       Def:       12 
Mrst:      11       Prec:      10 
Enc:        6       AP:        10 
 
Ambidextrous 3 
 
Weapons:   Katana, Wakizashi 
Items:     Kabuto, Nuinobe Do 
 
Gold:      16        Res:       29 
 
********************************* 
 
New Unit: 
RS Samurai Cavalry (Base creature: RS Samurai Cavalry) 
 
HP:        13       Str:       11 
Prot:      17       Att:       11 
Mrl:       12       Def:       14 
Mrst:      11       Prec:       8 
Enc:        5       AP:        20 
 
Mounted 
 
Weapons:   Katana, Hoof 
Items:     Wakizashi, Kabuto, Yukino****a Do 
 
Gold:      30        Res:       42 
 
********************************* 
 
New Unit: 
RS Horse Archer (Base creature: RS Horse Archer) 
 
HP:        12       Str:       11 
Prot:      10       Att:       11 
Mrl:       11       Def:       13 
Mrst:      10       Prec:      11 
Enc:        4       AP:        24 
 
Mounted 
 
Weapons:   Te Yari, Daikyu, Hoof 
Items:     Hachi, Haramaki Do 
 
Gold:      25        Res:       14 
 
********************************* 
 
New Unit: 
RS Blind Monk (Base creature: RS Blind Monk) 
 
HP:         9       Str:       10 
Prot:      11       Att:       13 
Mrl:       14       Def:       16 
Mrst:      14       Prec:       4 
Enc:        3       AP:         8 
 
Sacred 
 
Weapons:   Iron Fist, Iron Fist, Kick 
Items:     Robe 
 
Gold:      32        Res:       12 
 
********************************* 
 
New Unit: 
RS Monk (Base creature: RS Monk) 
 
HP:        10       Str:       10 
Prot:       5       Att:       11 
Mrl:       14       Def:       13 
Mrst:      13       Prec:      10 
Enc:        3       AP:        12 
 
Sacred, Stealthy 0, Ambidextrous 2 
 
Weapons:   Knife Hand, Nerve Strike, Kick 
Items:     Robe 
 
Gold:      22        Res:        3 
 
********************************* 
 
New Unit: 
RS Monk Bo (Base creature: RS Monk) 
 
HP:        10       Str:       10 
Prot:       5       Att:       11 
Mrl:       14       Def:       15 
Mrst:      13       Prec:      10 
Enc:        3       AP:        12 
 
Sacred, Stealthy 0, Ambidextrous 2 
 
Weapons:   Bo, Kick 
Items:     Robe 
 
Gold:      22        Res:        3 
 
********************************* 
 
New Unit: 
RS Monk Sai (Base creature: RS Monk) 
 
HP:        10       Str:       10 
Prot:       5       Att:       11 
Mrl:       14       Def:       17 
Mrst:      13       Prec:      10 
Enc:        3       AP:        12 
 
Sacred, Stealthy 0, Ambidextrous 2 
 
Weapons:   Sai, Sai, Kick 
Items:     Robe 
 
Gold:      22        Res:        6 
 
********************************* 
 
New Unit: 
RS Ninja (Base creature: RS Ninja) 
 
HP:        10       Str:       10 
Prot:       3       Att:       11 
Mrl:       12       Def:       16 
Mrst:      10       Prec:      11 
Enc:        3       AP:        12 
 
Stealthy 20, Ambidextrous 2 
 
Weapons:   Ninja to, Sai, Shuriken 
Items:     Ninja Garb, Kote 
 
Gold:      20        Res:       10 
 
********************************* 
 
New Unit: 
RS Monk Commander (Base creature: RS Monk Commander) 
 
HP:        10       Str:       11 
Prot:       5       Att:       11 
Mrl:       14       Def:       15 
Mrst:      13       Prec:      10 
Enc:        3       AP:        12 
 
Sacred, Stealthy 0, Ambidextrous 3 
 
Magic:     Holy 2 
Weapons:   Bo, Kick 
Items:     Robe 
 
Gold:      50        Res:        1 
 
********************************* 
 
New Unit: 
RS Shinto Master (Base creature: RS Shinto Master) 
 
HP:        10       Str:       10 
Prot:       1       Att:       11 
Mrl:       14       Def:       15 
Mrst:      15       Prec:      10 
Enc:        3       AP:        12 
 
Sacred 
 
Magic:     Holy 3 
Weapons:   Bo, Kick 
Items:     Robe 
 
Gold:     110        Res:        1 
 
********************************* 
 
New Unit: 
RS Samurai Commander (Base creature: RS Samurai Commander) 
 
HP:        12       Str:       10 
Prot:      17       Att:       12 
Mrl:       13       Def:       11 
Mrst:      11       Prec:      11 
Enc:        7       AP:         9 
 
Ambidextrous 3 
 
Weapons:   Katana, Wakizashi 
Items:     Kabuto, Yukino****a Do 
 
Gold:      30        Res:       34 
 
********************************* 
 
New Unit: 
RS Mounted Commander (Base creature: RS Mounted Commander) 
 
HP:        13       Str:       10 
Prot:      10       Att:       12 
Mrl:       13       Def:       16 
Mrst:      11       Prec:      12 
Enc:        4       AP:        26 
 
Mounted 
 
Weapons:   Katana, Daikyu, Hoof 
Items:     Wakizashi, Hachi, Haramaki Do 
 
Gold:      50        Res:       23 
 
********************************* 
 
New Unit: 
RS Daimyo (Base creature: RS Daimyo) 
 
HP:        14       Str:       11 
Prot:      17       Att:       12 
Mrl:       16       Def:       16 
Mrst:      11       Prec:       8 
Enc:        5       AP:        22 
 
Ambidextrous 3, Mounted 
 
Weapons:   Katana, Wakizashi, Hoof 
Items:     Kabuto, Yukino****a Do 
 
Gold:     100        Res:       42 
 
********************************* 
 
New Unit: 
RS Sword Saint (Base creature: RS Sword Saint) 
 
HP:        12       Str:       12 
Prot:       1       Att:       15 
Mrl:       15       Def:       15 
Mrst:      13       Prec:      11 
Enc:        3       AP:        12 
 
Sacred 
 
Magic:     Holy 2 
Weapons:   Nodachi 
Items:     Robe 
 
Gold:      60        Res:       11 
 
********************************* 
 
New Unit: 
RS Geisha (Base creature: RS Geisha) 
 
HP:         9       Str:        9 
Prot:       0       Att:        9 
Mrl:       12       Def:        7 
Mrst:      11       Prec:      10 
Enc:        4       AP:        10 
 
Seductress, Stealthy 40 
 
Weapons:   Tessen, Kansashi 
 
Gold:      75        Res:        1 
 
********************************* 
 
New Unit: 
RS Shinobi (Base creature: RS Shinobi) 
 
HP:        10       Str:       10 
Prot:       3       Att:       11 
Mrl:       10       Def:       13 
Mrst:      10       Prec:      11 
Enc:        3       AP:        13 
 
Spy, Stealthy 30, Ambidextrous 2 
 
Weapons:   Ninja to, Tanto, Blowgun 
Items:     Ninja Garb, Kote 
 
Gold:      35        Res:        9 
 
********************************* 
 
New Unit: 
RS Ninja Assassin (Base creature: RS Ninja Assassin) 
 
HP:        10       Str:       10 
Prot:       3       Att:       12 
Mrl:       12       Def:       13 
Mrst:      11       Prec:      11 
Enc:        3       AP:        13 
 
Assassin, Stealthy 25, Ambidextrous 2 
 
Weapons:   Ninja to, Poison Dagger, Shuriken 
Items:     Ninja Garb, Kote 
 
Gold:      50        Res:        8 
 
********************************* 
 
New Unit: 
RS Ninja of the Sacred Flame (Base creature: RS Ninja of the Sacred Flame) 
 
HP:        11       Str:       11 
Prot:       3       Att:       14 
Mrl:       14       Def:       14 
Mrst:      14       Prec:      11 
Enc:        3       AP:        12 
 
Resistances: 
 
Fire:     100       Cold:       0 
Shock:      0       Poison:     0 
 
Assassin, Sacred, Stealthy 30, Ambidextrous 2 
 
Magic:     Fire 2 
Weapons:   Ninja to, Poison Dagger, Enchanted Shuriken 
Items:     Ninja Garb, Kote 
 
Gold:     130        Res:        8 
 
********************************* 
 
New Unit: 
RS Death Ninja (Base creature: RS Death Ninja) 
 
HP:        10       Str:       10 
Prot:       3       Att:       12 
Mrl:       13       Def:       13 
Mrst:      12       Prec:      11 
Enc:        3       AP:        12 
 
Assassin, Stealthy 30, Ambidextrous 2, Fear -4 
 
Magic:     Death 1 
Weapons:   Ninja to, Poison Dagger, Shuriken 
Items:     Ninja Garb, Kote 
 
Gold:      80        Res:        8 
 
********************************* 
 
New Unit: 
RS Ninja Master (Base creature: RS Ninja Master) 
 
HP:        10       Str:       11 
Prot:       3       Att:       13 
Mrl:       14       Def:       14 
Mrst:      13       Prec:      11 
Enc:        3       AP:        12 
 
Assassin, Stealthy 35, Ambidextrous 2 
 
Magic:     Fire 1, Random 1 
Weapons:   Ninja to, Ninja to, Shuriken 
Items:     Ninja Garb, Kote 
 
Gold:     120        Res:       11 
 
********************************* 
 
New Unit: 
RS Wise Man (Base creature: RS Wise Man) 
 
HP:         7       Str:        8 
Prot:       0       Att:        8 
Mrl:       10       Def:        6 
Mrst:      16       Prec:       9 
Enc:        5       AP:         8 
 
Amphibian 2 
 
Magic:     Water 2, Nature 1, Random 2 
Weapons:   Fist 
 
Gold:     220        Res:        1 
 
********************************* 
 
New Unit: 
RS Himura Battosai (Base creature: RS Himura Battosai) 
 
HP:        11       Str:       12 
Prot:       1       Att:       19 
Mrl:       18       Def:       18 
Mrst:      13       Prec:      10 
Enc:        2       AP:        42 
 
Hero, Assassin, Stealthy 20, Air Shield 50 
Magic Quickness, Quickness 75 
 
Weapons:   Battosai no Katana 
Items:     Robe, Godlike Speed 
 
********************************* 
 
 
Weapons: 
 
Weapon 'Blowgun' 
dam=-5, hits=1, pierce=50, fatiguedam=50, doesFatigueDam=1, prec=2, ammo=5, rng=10, res=1 
new=1 
 
Weapon 'Daikyu' 
dam=12, hits=1, prec=1, ammo=12, rng=40, strNotAddedPhysical=1, res=2 
new=1 
 
Weapon 'Shuriken' 
dam=-2, hits=1, pierce=50, poisondam=5, prec=1, ammo=5, rng=5, res=1 
new=1 
 
Weapon 'Enchanted Shuriken' 
dam=2, hits=1, pierce=50, magic=1, prec=2, ammo=5, rng=5, undeadDamageBonus=100, demonDamageBonus=100, res=1 
new=1 
 
Weapon 'Yumi' 
dam=11, hits=1, prec=1, ammo=12, rng=35, strNotAddedPhysical=1, res=2 
new=1 
 
Weapon 'Thunder Breath' 
hits=1, pierce=100, doesPhysicalDam=-1, shockdam=12, doesShockDam=1, magic=1, aoe=1, ammo=5, rng=9999, strNotAddedShock=1 
new=1 
 
Weapon 'Dominate' 
dam=999, hits=1, att=10, pierce=100, magic=1, mrnegates=1, mrpenalty=4, mindlessDamageBonus=-100 
new=1 
 
Weapon 'Dragon Tail' 
dam=2, hits=1, att=-4, length=6 
new=1 
 
Weapon 'Freeze' 
hits=1, length=6, pierce=100, doesPhysicalDam=-1, colddam=4, doesColdDam=1, magic=1, aoe=1, strNotAddedCold=1 
new=1 
 
Weapon 'Lava Punch' 
dam=-2, hits=1, hands=1, magic=1, flaming=12 
new=1 
 
Weapon 'Knife Hand' 
dam=3, hits=1, att=2, def=1, hands=1, res=1 
new=1 
 
Weapon 'Nerve Strike' 
dam=-2, hits=1, att=-2, def=1, hands=1, fatiguedam=100, doesFatigueDam=1, demonDamageBonus=-100, magicbeingDamageBonus=-100, onlyHurtsLiving=1 
new=1 
 
Weapon 'Iron Fist' 
dam=-2, hits=2, att=3, def=1, hands=1, pierce=50, res=5 
new=1 
 
Weapon 'Suffocate' 
hits=2, att=10, pierce=100, fatiguedam=30, doesFatigueDam=1, doesPhysicalDam=-1, aoe=1, onlyHurtsLiving=1 
new=1 
 
Weapon 'Huge Stone Club' 
dam=14, hits=1, att=-1, def=-1, length=4, hands=1 
new=1 
 
Weapon 'Sharktooth Mace' 
dam=5, hits=1, att=1, length=1, hands=1, res=3 
new=1 
 
Weapon 'Su Yari' 
dam=4, hits=1, att=1, length=5, hands=2, res=4 
new=1 
 
Weapon 'Te Yari' 
dam=4, hits=1, length=4, hands=1, res=2 
new=1 
 
Weapon 'Wakizashi' 
dam=5, hits=1, def=2, length=1, hands=1, res=4 
new=1 
 
Weapon 'Battosai no Katana' 
dam=7, hits=2, att=2, def=2, length=2, hands=2, pierce=50 
new=1 
 
Weapon 'Tanto' 
dam=2, hits=1, att=1, hands=1, res=1 
new=1 
 
Weapon 'Tessen' 
dam=4, hits=1, att=-1, def=-1, hands=1, res=1 
new=1 
 
Weapon 'Sai' 
dam=2, hits=1, att=-1, def=3, hands=1, res=2 
new=1 
 
Weapon 'Naginata' 
dam=8, hits=1, att=1, length=5, hands=2, res=7 
new=1 
 
Weapon 'Ninja to' 
dam=5, hits=1, att=2, length=1, hands=1, res=3 
new=1 
 
Weapon 'Nodachi' 
dam=7, hits=1, att=3, def=1, length=3, hands=2, pierce=50, res=11 
new=1 
 
Weapon 'Nunchaku' 
dam=2, hits=2, att=1, length=1, hands=1, res=1 
new=1 
 
Weapon 'Katana' 
dam=7, hits=1, att=1, def=1, length=2, hands=1, res=7 
new=1 
 
Weapon 'Kama' 
dam=4, hits=1, def=-1, length=1, hands=1, res=1 
new=1 
 
Weapon 'Kansashi' 
dam=3, hits=1, hands=1 
new=1 
 
Weapon 'Bo' 
dam=2, hits=1, def=4, length=4, hands=2, res=1 
new=1 
 
 
Items: 
 
Item 'Straw Hat' 
enc=1 
new=1 
 
Item 'Hachi' 
aprot=1, res=1 
new=1 
 
Item 'Kabuto' 
aprot=2, res=4 
new=1 
 
Item 'Robe' 
aprot=1 
new=1 
 
Item 'Ninja Garb' 
aprot=2, res=2 
stealthy=10, new=1 
 
Item 'Tatami Do' 
aprot=6, def=-1, enc=1, res=4 
new=1 
 
Item 'Mougami Do' 
aprot=7, enc=1, res=7 
new=1 
 
Item 'Haramaki Do' 
aprot=9, def=-1, enc=2, res=9 
new=1 
 
Item 'Nuinobe Do' 
aprot=12, def=-2, enc=3, res=14 
new=1 
 
Item 'Yukino****a Do' 
aprot=15, def=-3, enc=4, res=19 
new=1 
 
Item 'Wakizashi' 
def=2, hands=1, res=4 
new=1 
 
Item 'Kote' 
aprot=1, def=2, res=2 
new=1 
 
Item 'Godlike Speed' 
magic=1 
magicQuickness=1, new=1, airshield=50 
 
(considered body armor - replacing it would be detrimental) 
  
 [ January 21, 2004, 06:10: Message edited by: Saber Cherry ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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