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				 Re: Construction speed and population size 
 In the mod I've got going, I 've fipped the plnet/population thing.  Tiny Planets (moons) can build 10 facilities, while small+ planets all have 25 facilities.  These facilities do not represent an actual "mine" or "lab" instead it represents how the population is divided for various production types.  Now, population has a MUCH greater effect...   a medium planet(which can now hold 10B people) has production/construction at twice the rate of a small planet (pop. 5B) if population is maxed (small planet have 150%, while medium has 300%, likewise large have 450% for 15B).
 All dommed colonies, regardless of size, can have 2 facilities and 100M pop (which gives -25% to production rate) making the population roughly twice as productive as they should be, but then again we're talking about specialist to special worlds. (2facilites/25facilities=.08 x75%/300%=.02...  while the population is .01 times that of the med. planet I was comparing it to.)
 
 It works out very nicly, you actually search far and wide for habitable planets...  and population really means someting!
 
			
			
			
			
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