| 
				 Re: patch 2.08 is out 
 NT Jedi,
 Did you ever play AD&D?  Paralyzation effects effectively Lasted the entire battle in that game and, if memory serves, often had to be countered by a remove paralysis spell or some such.
 
 I don't view paralyze's Lasting the entire battle as objectionable and in fact like this as a counter to supercombatants.  Everything ought to have a counter.
 |