| 
				 Re: Crew Insurrections - to powerful? 
 Maybe a possibility for a new facility, ability, or comp - loyalty.  Maybe a facility that decreases (or makes more expensive for the enemy) to Puppet PP's, Anarchy Groups, and Crew Ins.  Or part of a racial tech or a 'slider' in the race setup.  I personally don't have any solid ideas 'cause I'm not real familiar with modding fac's, abilities, etc. so I'll defer to the experts in that area.
 Maybe a feature for the proposed expansion pack that has been discussed recently?
 
 I am definitely also of the opinion that those 3 Intel Ops (mentioned above) are too easy and too inexpensive.  It would be nice to make it adjustable instead of what we have now - Intel 'On' or 'Off'.
 
 EDIT: Cool! ..I just made First Louie...
 
 [This message has been edited by rdouglass (edited 22 May 2001).]
 |