Re: Speeding Up Tien Chi  Spring and Autumn ?!
			 
             
			
		
		
		
		don't change tien chi s&a they are already good . 
 
i wouldn't use my nobles first frontline . they just get killed . 
 
you need to gamble furthermore .  
scales : turmoil 3 , sloth 3 , cold 3 , death 3 , magic 3 , luck 3 . 
castle : watch tower  
pretender : vq  
this way you can e.g. take : 
a3 , w 2 , e3 , d6 , b3  
dominion 8 
 
the vq either takes 1 prov / turn from turn 5 on or 1 prov / 2 turns + sitesearch the prov . with these picks she finds something like 50% . 
 
if you just build the archers + give them a few water / fire demons they can take out the weaker indeps and at least conquer 1 province every 2 turns to from turn 5 on . 
 
the luck is really a big gamble but you will quite often get the needed + gold just when you need it . 
and if you get a +water or +fire gems event in the first 5 turns that are some additional fire / water demons . 
 
you are somewhat dependent from luck but with turmoil 3 + luck 3 you get really many events and most are good . 
 
if you need money you can even pillage a province since you only need money for your mages and almost not for national troops . 
sure with these "horror" scales you have something about 1/3 of the income of one with order 3 productivity 3 growths 3  but in early game luck compensates . 
lategame you have only to spend money on temples , castles + mages . 
 
with magic 3 you research fast enough and should manage a top 5 position in research at least . 
 
so what not to like ? 
you even can bloodhunt with your random blood picks . 
if you take water 3 on your vq she can summon : 
ice devils and vampire lords . 
if you don't get early some lucky random blood picks don't research blood but conjuration . 
with d6 your vq needs only 1 empower item to summon tartarians and can summon the whole rest without empower . 
you can lower d6 on your vq to d4 or 5 and instead take water 3 + earth 4 . 
 
that way you can focus on blood heavyly and summon father illearth , vampire lords , the ice devils . 
 
so construction , blood and/or conjuration are key areas . 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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