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Im not sure that going from a PbEM type game to a different style of gaming is a "fix". 
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I don't think he's suggesting that the server checks everything inter-actively - just that all the rule verification is done by the server, and not by the clients.
The game would still be the same, but you would get rid of hex-edit cheating - as all the information in the turn files would be just player orders that the server would examine for legality (as opposed to just checking for validity and correctness.)