| 
				 MP game - \"Pantheons\" Started 
 Summary of the rules:-2 teams of 5
 Inland map Indep 5 site 50% rest default
 24 hour quickhost - slowing to 48 hour quickhost when one team wants it to.
 
 We have 2 teams sorted out & nations allocated to teams but one player has dropped so we need a replacement. He is on team B and due to play Jotunhem but I guess there is a choice of 3 nations. Check with the team.
 We are good to go as soon as we get a player.
 
 Pickles
 
 back to original post:-
 
 "Hi
 We were talking about playing a team game a while ago & have decided to try to set one up.
 
 The basic rules would be standard 50% site frequency,  L7 Indeps & 10 HoF.
 There would be 2 teams of 3 or 4 or 5 depending on interest.
 The map would be a small one that fit all the positions on it – Aran probably unless there were 10 players
 Victory would be when only one team had any players left. This should be easier to achieve than a standard victory.
 24hr quickhost until one team wanted to slow it to 48hr
 
 I have got one team of Myself, Aku & Boron who are all hardcore but a bit green I would say – ie played intensely but not often beyond turn 40 or so at least MP.
 
 There are many things to be sorted out & up for discussion (including the above)
 
 - A host
 - How to choose staring locations – something slightly less random than random would be good
 - How to choose nations. We have 2 principle suggestions
 ---- Alternate choices starting with our opponents
 ---- We pick our 3 and our opponents choose what they want when they see these.
 - Any special rules. Possibly banning some of these nations
 ---- Atlantis & Ryleh as they make the map choice more complex
 ---- Deadly themes. Hmm not sure why but they are pain for their neighbours maybe they will ban themselves
 - Anything other people hate
 - Any other suggestions or requests people have
 This is quite preliminary & is a discussion document as much as a game start so what do you think?
 
 
 Pickles"
 
			
			
			
			
				  |