I imagine it's something besides the number of weapons, but I don't know. Is this using modified data files? Try sending the saved game files and a description of how to reproduce the problem to 
malfador@malfador.com.
PvK
 
quote:
Originally posted by SunDevil:
When either in the simulator or in actual battle if I have too many weapons selected the game freezes on me.  For example I made the death star in this game.  It is a moveable base of 3.  It has twenty shield depletors and twenty meson bLasters.  Well half way through the firing process the game freezes and when I crtl-alt-del it, it says not responding.  I know this is forty weapons firing in a row, but isn't this game suppose to handle this?  This also happens in battle but I only usually set off nine weapons off in a row and it still freezes after the fourth shot.  Any suggestions?  Thanks.