Re: Alfheim/Svartalfheim?
I'm trying to form an Idea for a mod.
Alfheim,
race of magical beings, low HP, low strength, low prot, high defense and MR plus innate magical powers (twist fate and personal luck comes to mind and maybe teleport for elite unit).
They would have to take luck +3 and turmoil +2 (since they are very jovial and nearly don't have any form of hierarchy)
Their mages would be purely astral with no random picks, Yet very strong magically.
Maybe they can have a shape shifter unit (can shape shift at beginning of battle to either a great bear/lion/eagle/shark )
If you have any interesting ideas for a gnomish mod please reply.
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