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				Exan said: 
Like Phoenix said. You don't need to edit the x file if you want to edit the existing mesh. Just copy the ship data you want to modify in the SpaceObjects_XFiles and edit that.  
			
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 Okay... that's what I did.
Now, in the ship xfile that I was tinkering with:  Abbidon_destroyer.x It points to the mesh it wants to use.  I changed that in notepad, since that particular xfile did not seem to be much more than text.  It seemed to work.
The only editing I wanted to do in the xfile is that, changing what mesh it referred to before changing its name to whatever as a new file.