Re: Mod Project, request from resume of ideas.
Sadly for what I know, I can't make human pretenders in any other way.
I see them as powerful caster, but I can't give them a "gem cost discount" or a certain school of magic, nor I can give them a different cost for increase their paths.
So I'm trying to making them more skilled in magic, because you lose the chance to take 1 province with army and 1 with pretender in early expansion. Even they're so frail that takes the most damage by dying.
For graphics I know, I'll put in the final Version a txt with credits. If someone is willing to help me with graphics I'll be very happy.
About Vampires and Soul Contracts, I can't do this because it's something hard-coded for now, and out of the modding possibilities.
I can remove Vampire Lord chance to Summon Allies, but no more.
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- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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