I'll take C'tis.
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				ckfnpku said: 
  - I would like to restrict all gemgenerating items to 10 of each kind and soulcontracts to 5 per player. Maybe Vampirelords too? 
			
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 I would prefer to either ban these outright or to have no limit.  It is not only difficult to enforce, but with a numerical limit it might be a pain to keep track of how many clams you have, and to not forget and accidentally go over the limit.
Karan is horribly overplayed, and not even that great of a map (it’s in dire need of some nostarts, for one thing).  How about Inland?  Only problem with Inland is that there is very little water.  Or maybe it's not a problem; there should be enough for one water nation.  If not, I would also like to suggest Cradle; I've never played it but it looks pretty good.
VPs are fine, but I would prefer only 50% for victory.
Could we go with just 35 sites?
I vote for graphs on.
Edit:
I just realized I might not be what you consider a New(b).  I have completed 4 MP games, but in 3 of them I died quickly and utterly.  I currently have 2 ongoing games.