Re: build time help
			 
             
			
		
		
		
		Good idea.  I actually was fooling around awhile back with making a sort of mod where you could put stellar manip on fighter units, one fighter could destroy a hundred capships, lol.  Based on the idea that eventually weapons get so destructive that no amount of shields or armor is enough.  I was gonna call it "Golden Fighter" or something.  Also I wanted to make economics very important, and trading very important. 
 
That though has been shelved pending summer vac lol. 
 
Brian 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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