Quote:
Kranodor said:
...Problem is multiplayer on LAN (local area network), so ingame with "multiple machines" and "simulanteous turns".
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That's why I'd wish for an auto-proceed option. It's not the problem that I have to end my turn, and that I may have to confirm turn-ending. The problem is that endless time in between the turns when playing on multiple machines simultaneously in a local area network.
Because, in LAN, when all players have ended their turns, there is nothing more left to do but "proceed" and "begin next turn on all machines".
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http://imagemodserver.mine.nu/other/MM/SE4/Tools/
Try my SE4 Autohost.
It will monitor the savegame folder for the PLR files, and automatically process the turn for you.
Plus, it can blink the keyboard lights to tell you which players has finished their turns if you want.
On a LAN, everybody can use it (only one player should have it set to process the turn though) and they can all see the blinkenlights.
When a the lights start turning on, you know to hurry up and finish because everybody else is done
