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				April 12th, 2005, 12:41 PM
			
			
			
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 Brigadier General |  | 
					Join Date: Apr 2002 Location: Kailua, Hawaii 
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				 Re: Bug with fighters with shields? 
 Strange. It's on page 8.  When I tested the link, it went right to his post.  Here's his text: 
	Quote: 
	
		| Oddly enough I just tested this. Platform: 1550 shields, 140 hull, 2500 regeneration.
 Ship: 100 damage per shot, spread over many turns.
 
 Result: 33rd hit dealt -1350 damage, killing the platform plus 10m people @ 10 hitpoints each.
 
 Conclusions:
 - The platform did not absorb any damage from the shot that killed it.
 - This implies that the platform had an effective strength of between 3200 and 3300 hitpoints.
 - 1550 of the hitpoints were not accounted for by the hitpoint meter on the planet.
 
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 The same test was repeated with 3 ships, capable of delivering the entire volley in one combat turn. Identical results were achieved.
 
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 The same test was repeated with the shield regenerators replaced with inert PDCs.
 Identical results were achieved.
 
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 Overall Conclusions:
 - Shield generation counts double on platforms.
 Presumably once as shields, and again as hull structure
 
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				__________________Slick.
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