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Old August 18th, 2005, 02:07 PM

rayme rayme is offline
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Default Re: How did you go about making this?

My biggest problem with C# and Direct3D is that they're not portable to any non-Microsoft platforms. We've got WinXP, Win2003, linux, and MacOSX in my house, and I'm always interested in making things cross-platform.

That's not everyone's cup of tea, of course. =)
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