The Council of Wyrms - 2 spots open
We need only two more players!
I am wondering why two of the strongest nations are still open. Obviously, people did not think that blood was overpowered in these settings or Mictlan would have been one of the very first taken (I am still not convinced of this, though I did not test any blood nations on these settings). I suppose C'tis is open only because Arch held it for quite a while when people were making their picks, for the lizards have long been known as a top Dominions nation.
Of course, these setting should also be favorable to Caelum with their under-priced mages, and I suppose it is good that we have a newbie playing it!
Or has the Zen mods done well with many balance issues and the top nations are not as clear-cut as they used to be?
I still owe everybody an update on the rules. I would like to have that done by the time we get our 17th wyrm.
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