Game Start
OK, since we are all full up, here is the plan:
1. Everybody make a pretender by Saturday, 8 PM Mountain Daylight Time (-7 GMT), and email it to me: The_Panther(at)comcast(dot)net. Be very sure to put in a pretender password and put COW in the subject line. I will check each one and return those without passwords since someone is bound to forget.
2. Everybody needs to register on the Council site.
3. I will revise the game rules on the Council site.
4. We will vote in a Chief Justice. So far, Alneyan is the only candidate and he will win by default unless someone else volunteers.
5. We will need a Justice page on the site with some rules. Since justices serve for life, we must get this right. I will take a stab at this. (Refer to Maine v. France for applicable legal issues)
6. On Sunday, I will post the exact build of all pretenders on the council site. This ought to help all our newbies to see what other pretenders look like. We will then be able to determine how many council votes are available up to the max of 17. I predict all 17 myself, since there seems to be very few reasons not to take a wyrm.
7. Then, at the end of the weekend, I will send everything to our Chief Justice to make the first turn on Monday with his own master password. He will then send everything to me to host all subsequent turns. The planned schedule is Monday, Wednesday, Friday about 9 PM MDT. We might move a little faster for the first dozen turns, especially during the work week.
NOTE: We still need a victory condition. I would like some input here. I am leaning towards VPs right now, for I expect a lot of watch towers and a lot of forts being built, even on the poor world. VPs require storming forts while provinces do not, which is why I am not all that happy with provinces.
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