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				 Re: Combat in SEV 
 There have been muliple references to combat being pauseable, which is sort of pointless if the player can't control it.
 Also, one of the best TBS games around, Combat Mission, has real-time combat.
 
 Yes, you read that correctly. It stays paused, players issue orders, and then the game runs for a set period of time with no player ordering allowed. It works quite well.
 
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				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
-Digger |