Re: Babylon 5 Mod
Until we use Gold, all the OA ability is useless for combat repairs.
Only once we go x10 in Gold, should we add the OA ability. For now the repair crews can only realistically repair between strategic turns.
1.49: OA useless for combat repair:
Gold: OA too powerful
Gold x10: Now, we can add OA to Repair Crews/Damage Control Teams.
Q: Should we separate "Repair Crew" from "Damage Control Team"?
IE: one repairs during combat only, the other repairs more effectively outside of combat.
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