Re: Babylon 5 Mod
For the races that PF has released AIs for but which I have no graphics etc I've just dummied up the remaining data files, let them use default ship graphics and pulled race images out of the standard game (so they definetly don't look right).
I have to do some more playing around, but I'm starting to get to the stage that I cannot narrow the RCEs down to specific hull sizes/engine techs (so I think we have pretty much gotten all the easy ones now). Example : Dilgar (I think, or was it the Abbai? Got to check.) got an RCE on the same turn that they discovered Long Range Scanners I (and no other techs). Doesn't make much sense to me, so I went through their Design_Creation file and removed every line requesting Long Range Scanners (about 5 of them) and tried again. The game still RCEed. I have absolutely no idea.
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