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				 Re: ATF Newbie Question 
 So if I select no formation (i.e. 'none') the paths will not jump around?  Individual vehicle paths will not jump around if their parent hierarchy's (both levels) have no formation?
 This seems to happen consistently in my saved game - is this scenario unique or common?
 
 The show all paths option seems the best
 
 Thanks for the quick response and the help
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