Re: Can data files be changed between turns?
			 
             
			
		
		
		
		Since the AI files can be changed during the game, you could definately create a program that ran in the background and changed the AI randomly. (one turn they're EEE, the next turn they're EEEvil) 
 
But I wold be more interested in a program that would respond to changes within the game. It might be possible to make a program that runs in the background and interprets SE4 log files to make changes to the AI depending on what happens in the game. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 |