Full tech
Geo Balance Mod 2
No Warp points connected
Three Good Planets.
(Well, 2 thoughts: Alneyan COULD do a manual placement and, perhaps, specify 3 starting locations in a system for each player. Also, it might be that the game will NOT space a player's empire out to systems that don't have warp-lins but I'm just guessing)
Random Placement since there wouldn’t be any warp points
(I would still prefer placement...I wouldn't want to start beside each other and have the game decided by the first person to build a warp opener and just happen to open the line into the other's home system)
No Ancient race or Religious
ZERO racial points
Intel is active
A gentleman's agreement that no system have more than 4 warpholes except for each player allowed a total of 3 warpoint game wide on any turn that can violate the 4 maximum rule.
(Thinking things through a little better now that you brought it up, it seems like a bit of a headache so, perhaps it's easier to just forget it)
(We'll get these thing hammered out soon...) 