Thread: Babylon 5 Mod
View Single Post
  #3355  
Old July 28th, 2003, 06:57 PM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Babylon 5 Mod

could you add a new racial trait "computer player"? Then you could add in the technologies you need to make the computer "smart" without changing the components used by all.

Now I'm not suggesting that any components be added to this tech tree that would give an unfair advantage to the computer (and so it wouldn't matter if a human player actually chose this racial trait), but you could do things like a customized sized colony component (with larger volume and subsequently higher price) to "force/coherce" the computer into being smarter. I don't know if this would be worthwhile for just the colonization problem, but it seems to me that there were a number of other AI intelligence issues that may be solved this way.

Timstone: Oh yeah, well "sj" you too!

[ July 28, 2003, 17:59: Message edited by: jimbob ]
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote