Re: Broken commands?
I am not 100% sure on this one yet, some more testing needs to be done...
It seems like #custommagic doesn't work properly.
Assigning a 10% chance for a magic path did not seem to work over dozens of tries. Could have been badluck, so I was wondering if anyone else noticed or could verify this. If it is bugged, I am thinking it only works when someone assigns 100% chance to gain a random path.
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BLAH BLAH BLAH BLAH NEXT TURN.
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